
Bunker for a Tropical Pixel
The game rethinks how digital games represent the tropics—moving away from colonial, exotic, or simplified views, and toward a post-tropical vision that questions these stereotypes and engages with ecological and technological issues. Mixing cinematic sequences with meditative puzzles, Bunker For a Tropical Pixel is designed as a short, narrative experience where the player joins different visions of nature nurtured in South American cultures – a synthesis between traditional knowledge and artificial tropicality.
Tatyana Zambrano y Hernán Rodríguez
José Alejandro Coronado: Developer / Desarrollo
Daniela Zapata y Juan Pablo Vasquez: Animation Assistent / Asistencia de animación
Alejandro Bernal: Audio Design / Diseño de audio
Alexandra Sanchez Osorio: Landscape Architecture Design and Consulting / Diseño y Asesoría en Arquitectura de paisaje
Lucas Albuquerque: Curatorial work
Environmental Consultants: Jorge Villa, Manuel Bernal
Shadow-light quotes: Mari Nagem .



